I already published code of hovering part of image, but that code was in HTML5 and CSS(Hovering part of image using CSS and HTML5). This code is much better. It is in written in JS and HTML5. I couldn't find example of that code on the web so I have to make my own. You can use this code for example when you client want that you hover just part of image like in my case = ), or for everything else that you need. I hope this code will help you.
Showing posts with label canvas. Show all posts
Showing posts with label canvas. Show all posts
Cool part of HTML5 - Canvas
Little about canvas
The canvas element is part of HTML5 and allows for dynamic, scriptable rendering of 2D shapes and bitmap images. It is a low level, procedural model that updates a bitmap and does not have a built-in scene graph.
Canvas was initially introduced by Apple for use inside their own Mac OS X WebKit component in 2004, powering applications like Dashboard widgets and the Safari browser. Later, in 2005 it was adopted in version 1.8 of Gecko browsers, and Opera in 2006, and standardized by the Web Hypertext Application Technology Working Group (WHATWG) on new proposed specifications for next generation web technologies.
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