Showing posts with label JavaScript. Show all posts
Showing posts with label JavaScript. Show all posts

What I learned from building my first HTML5 game



Have you ever wished to make your own game? Playing games is fun and a lot of people like playing games... But when you think of building a game, maybe a lot of code and hard work cross over your mind. But building a game can also be fun and awesome. Today there are a lot of frameworks and engines that can help you build a game of your imagination. If you want to start building a game, here are few things that you might expect on your way of building a game.

5 things I learned building my first HTML5 game:


1. You won't finish on time
Deadlines. Every programmer or team of programmers has deadlines for their projects. If you put a short deadline (few weeks or even few months) you probably won't finish on time. Even if you calculate the time you need for graphics, audio, bugs, and other stuff you will probably run into unexpected problems that will steal your time. Well, that is one thing that you will learn while building your first game.

Creating an awesome web presentation

A presentation is the process of presenting a topic to an audience. It is typically a demonstration, lecture, or speech meant to inform, persuade, or build good will. The term can also be used for a formal or ritualized introduction or offering, as with the presentation of a debutante. Presenting information clearly and effectively is a key skill to get your message or opinion across and, today, presentation skills are required in almost every field.

Learn how to make a website - Dash





General Assembly has launched a new online service that teaches basic web development for free, in your browser. The online service is called Dash, and it lets users learn how to use HTML, Javascript, and CSS.

WEBCONE representing: JS - canvas - hover part of image

I already published code of hovering part of image, but that code was in HTML5 and CSS(Hovering part of image using CSS and HTML5). This code is much better. It is in written in JS and HTML5. I couldn't find example of that code on the web so I have to make my own. You can use this code for example when you client want that you hover just part of image like in my case = ), or for everything else that you need. I hope this code will help you.

Backbone.js 1.0 released

Backbone.js is a JavaScript library for user interface infrastructure (models, views, collections and events). Version 1.0 has been released, 888 days after Backbone was first published.

The essential premise at the heart of Backbone has always been to try and discover the minimal set of data-structuring (Models and Collections) and user interface (Views and URLs) primitives that are useful when building web applications with JavaScript.


Need charts on website - TRY Chart.js




Chart.js is free, easy, object oriented client side graphs for designers and developers. Built around HTML5 Canvas. With chart.js you can create cool charts and save time that you would spend for doing it yourself.